December 8th, 2010
Territan over at I Pants the Dwarf reviewed FreeMarket.
His summation, which is pretty good, is:
- You want to play a light-hearted science-fiction game
- You want to explore the concept of virtual immortality—that’s one of the themes in the game: “You have forever. What are you going to do with it?”
- You want to play with a (so far) unique conflict resolution system
- You want to have an impact on your surroundings
- You want to make new and interesting friends
- You want to make new and interesting enemies
- You have the money, and appreciate craftsmanship
As for the rest of the solar system, well I’m sure there are plenty of other games to be developed in the future about the future. FreeMarket is just one of them!
December 3rd, 2010
Daniel Solis, graphic design maven and creator of the FreeMarket Station and Aggregate symbols, posted a post-mortem on the iconography of FreeMarket. Enjoy!
October 31st, 2010
“The game itself provokes questions – questions about transhumanism, about social interaction, and even about game design.”
Read the review here.
October 31st, 2010
“Look, I’m getting a bit confused by all this. I need my old identity back.”
“It’s okay, we know what we’re doing.”
“Oh, okay then. It had seemed to me like the whole sitation was out of control.”
Read Excramax 13.0
October 28th, 2010
Excramax 12.0 is here, in which one user is catapulted to greatness, and suffers greatly for it.
October 24th, 2010
The Excramax crew gets homeless. Sad panda.
October 8th, 2010
Excramax — Episode 10.0 is online. Moral: With friends like these, who needs frownies?
October 4th, 2010
It’s been compiled and made available as a $5 PDF in the FreeMarket store!
October 1st, 2010
Excramax: Episode 9.0 is up! High-fives all around.
September 23rd, 2010
Check out the latest episode following FreeMarket’s favorite ecosystem engineers, Excramax!